That would have to be (window.height - image.y - image.height) to work properly for drawing, but it's no help. I'm using batched sprites for speed, and they're drawn automatically by the 'black box'.
There must be simple gl command I can put somewhere to flip the co- ordinates, right? I can hardly be the first person to run up against this... --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
