On Thu, Nov 6, 2008 at 9:17 AM, swiftcoder <[EMAIL PROTECTED]> wrote: > > On Nov 5, 4:29 pm, "Alex Holkner" <[EMAIL PROTECTED]> wrote: >> This advice is actually a little out of date -- modern cards _do_ >> optimize quads > Do you have a reference for that? I don't recall seeing any mention of > optimised quad processing, and they used to be split into 2 triangles > since the hardware only rasterised triangles.
I remember reading that textured screen-aligned quads were optimized on nvidia hardware, but I can't find the reference now. I retract the statement :-) Alex. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
