On Dec 2, 11:31 pm, "Tristam MacDonald" <[EMAIL PROTECTED]> wrote: > For certain blending functions, the objects need to be sorted back-to-front, > but depending on your setup it may not matter. could you a bit elaborate about this matter? as you can see here http://tinyurl.com/6jhfex it certainly effects my drawing. why does it do that and how do i fix this?
> As long as you do not scale the z-coordinate, it ought to be fine. you are right - was my fault. now it works fine with glScalef --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to pyglet-users@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---