On Dec 2, 11:31 pm, "Tristam MacDonald" <[EMAIL PROTECTED]> wrote:
> For certain blending functions, the objects need to be sorted back-to-front,
> but depending on your setup it may not matter.
could you a bit elaborate about this matter? as you can see here
http://tinyurl.com/6jhfex it certainly effects my drawing. why does it
do that and how do i fix this?

> As long as you do not scale the z-coordinate, it ought to be fine.
you are right - was my fault. now it works fine with glScalef
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"pyglet-users" group.
To post to this group, send email to pyglet-users@googlegroups.com
To unsubscribe from this group, send email to [EMAIL PROTECTED]
For more options, visit this group at 
http://groups.google.com/group/pyglet-users?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to