of course it does this AFTER sorting by texture. so it would first draw all objects from texture A in the correct ordering and then objects from texture B in the correct ordering resulting in not correct overlappings.
your approach only works when using only one texture for all overlapping objects. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to pyglet-users@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---