I haven't seen any platformer tutorials myself but I'm working on one at the moment using vector graphics so let me know if you need help with anything. If you want I can send you the source code though its not fully functional yet, I'm having a bit of trouble getting the collision detection to work properly with vectors. Though it would be a simple task to get it working with sprites.
On Dec 1, 3:59 am, lawpoop <[EMAIL PROTECTED]> wrote: > Hello everyone - > > I've been asked to help mentor an 11-year-old who's interested in > learning programming, specifically video game programming. He went to > a video game camp this past summer, and astutely realized they weren't > doing "real" programming. From what he told me, it sounds like they > were using some WYSIWYG modding for an FPS engine. > > Anywho, we've met once, and from what I gleaned, he wants to write a > platformer, ala Mario Brothers. He says he wants to learn c++, because > "that's the video game language". He has a Mac laptop because his mom > was nice enough to buy him one, but he doesn't want to use it, since > "everyone uses Windows, even though it sucks". So he has a practical > streak in him ;) As far as this game he wants to write, he's told me > that the character will have a whip. > > I've decide for now that python is the best way to go ( I don't know c > or c++ ) , since we won't have to deal with memory errors, licensing > fees and platform dependence. Specifically, we are going to use > Pyglet. > > I'm trying to figure the easiest way to get him to the payoff zone -- > playing a video game , or part of a video game, that he wrote -- with > doing the least amount of programming for now. I'm not sure he's so > interested in programming, but rather having a more powerful toolkit > to allow him to make video games. His mom is concerned about him > getting too frustrated and then going back to things more rewarding > for an 11-year old, like breaking things or playing with lighters. > > I've found Alex Holkner's pyglet space, and I think that's where > we're going to start off. However, If anyone knows of a relatively > simple platformer or side-scroller tutorial, written in pyglet or > whatever language, please let me know! I've never made a video game, > so I'm not really sure how to handle the platforms. If you know of a > tutorial that covers that, please share. > > If I get a course of study that really engages this kid at his level, > I'll want to roll it into something we can re-use for the local free- > geek chapter here. Of course, I'll release the program under an open- > source license. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
