On Aug 9, 9:37 pm, viblo <[email protected]> wrote: > note: With the newest release pymunk will automatically reorder the > vertices if they are in the wrong order (unless its told not to).
Hooray! You rock! This is actually of direct relevance to me - I just added an if statement last night, to modify windings on loading graphics from SVG in order to make pymunk happy, and it confuses my subsequent tessellation code that sends the same data to pyglet. Let me unleash some pip/virtualenv-fu in order to take advantage of your latest release. Thanks! --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
