+1. I like pyglet because it doesn't try to be a PyGame - while that
is a worthy endeavour, it's not what I'm looking for here.


On Aug 14, 12:47 pm, "Martin O'Leary" <[email protected]> wrote:
> 2009/8/14 Steve Johnson <[email protected]>:
>
>
>
> > I mentioned switching to a DVCS to Alex in another email, and he said
> > it wouldn't be hard for us to use hg-svn for our working copies and
> > treat the svn server as a push target. Is that an acceptable solution,
> > or are there other factors?
>
> > I wold also be in favor of switching over to a DVCS completely,
> > preferably hg because Google Code supports it.
>
> I think a lot of this is tied up in the question of where the future
> of Pyglet lies. If we're going to be adding heaps of new
> functionality, which Richard and Alex are both against, and which I at
> least have fairly strong reservations about, then yes, we probably
> need a DVCS system. However, if we're considering Pyglet to be roughly
> feature-complete, and only talking about bug fixes and minor
> enhancements, then the current SVN system seems perfectly acceptable.
>
> At the moment, it seems like people have a new toy, and are rushing to
> play with it. Let's sit back, fix the bugs that we've got, and have a
> discussion about where we'd like things to go, development-wise. Then
> we can decide what the appropriate technical solution should be.
>
> Martin
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