+1. I like pyglet because it doesn't try to be a PyGame - while that is a worthy endeavour, it's not what I'm looking for here.
On Aug 14, 12:47 pm, "Martin O'Leary" <[email protected]> wrote: > 2009/8/14 Steve Johnson <[email protected]>: > > > > > I mentioned switching to a DVCS to Alex in another email, and he said > > it wouldn't be hard for us to use hg-svn for our working copies and > > treat the svn server as a push target. Is that an acceptable solution, > > or are there other factors? > > > I wold also be in favor of switching over to a DVCS completely, > > preferably hg because Google Code supports it. > > I think a lot of this is tied up in the question of where the future > of Pyglet lies. If we're going to be adding heaps of new > functionality, which Richard and Alex are both against, and which I at > least have fairly strong reservations about, then yes, we probably > need a DVCS system. However, if we're considering Pyglet to be roughly > feature-complete, and only talking about bug fixes and minor > enhancements, then the current SVN system seems perfectly acceptable. > > At the moment, it seems like people have a new toy, and are rushing to > play with it. Let's sit back, fix the bugs that we've got, and have a > discussion about where we'd like things to go, development-wise. Then > we can decide what the appropriate technical solution should be. > > Martin --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
