On Mon, Aug 24, 2009 at 9:57 PM, claudio canepa <[email protected]> wrote: > > On Mon, Aug 24, 2009 at 8:33 PM, claudio canepa <[email protected]>wrote: >> >> 2009/8/24 Tristam MacDonald <[email protected]> >>> >>> On Mon, Aug 24, 2009 at 6:54 PM, claudio canepa <[email protected]>wrote: >>> >>>> On Mon, Aug 24, 2009 at 4:47 PM, Paweł Sobkowiak < >>>> [email protected]> wrote: >>>>> >>>>> I have tested patch for 423 on 1.1 maintenance and it does not crash >>>>> now, but instead it produces some ugly gliches. >>>> >>>> >>>> Retested simplui demo.py , windows xp, gforce 6600 , pyglet maintenance >>>> 1.1 r 2518. >>>> Like in the first post of issue 423, pressing settings produces >>>> artifacts. Clicking more at random sometimes the render turns correct, >>>> sometimes not. >>>> >>> >>> To be fair, some of the artefacts may be caused by the workarounds >>> simplui is currently using - we might be better off writing a minimal >>> test-case. >> >> >> Can you suggest something ? >> The fact is that using the workaround (see issue 423) that disables >> glMultiDrawElements, I see no artifacts. >> > > Reduced the code in demo.py , still uses simplui but less widgets, see > issue tracker. > Later I will try to reduce further. > Tristam, can you simplify further? >
Not at the moment. However, the problem is nothing specific to simplui - any application which repeatedly adds and removes geometry from the same batch should exhibit the same behaviour. -- Tristam MacDonald http://swiftcoder.wordpress.com/ --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
