On Thu, Nov 19, 2009 at 4:58 PM, Jonathan Hartley <[email protected]>wrote:

> Ahar! Thanks - so it does. Thanks very much for the pointer.
>
> I shall interpret that as a clue as I look for why the text looks
> black in my own application. Obviously I made sure that vertex color
> is set to something non-black, but that hasn't fixed it.
>

Are the pixels in your texture black (since 0*x == 0)? A common problem is
that someone manages to encode an opaque, black texture in an RGBA format...

-- 
Tristam MacDonald
http://swiftcoder.wordpress.com/

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