That's really great - I get an extra 20fps with that bad boy, when
running without vsync. That extra time will come in real handy. Thanks
heaps!


On Nov 22, 9:12 am, Florian Bösch <[email protected]> wrote:
> On Nov 20, 12:01 pm, Jonathan Hartley <[email protected]> wrote:
>
> > So my only outstanding question is, how do I get the texture regions
> > generated by label2texture into my application's texture atlas? I
> > thought that an atlas must copy the textures it is given into its own
> > internal texture, so I don't get why it cares about the type of the
> > image which is added.
>
> Got it all solved 
> herehttp://hg.codeflow.org/sociograph/file/d8008313a174/sociograph/atlas.py
>
> Cheers,
> Florian

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