Fellow pyglets,

I've been looking at the Nehe tutorials with their pyglet equivalents.
These have been a good introduction for an OpenGL newbie such as
myself.

However, I happened to hear that the Nehe tutorials use OpenGL 2
calls, which have been deprecated. Is this true? If so, is there a
source of documentation that shows the "best" method of OpenGL 3 calls
in Pyglet?

Ideally, such documentation would show at least the basics in OpenGL
3, using a pyglet implementation. Anything from online tutorials to
full-blown paid books would be great.

Thanks,

-hopeful pyglet/opengl newbie

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