Fellow pyglets, I've been looking at the Nehe tutorials with their pyglet equivalents. These have been a good introduction for an OpenGL newbie such as myself.
However, I happened to hear that the Nehe tutorials use OpenGL 2 calls, which have been deprecated. Is this true? If so, is there a source of documentation that shows the "best" method of OpenGL 3 calls in Pyglet? Ideally, such documentation would show at least the basics in OpenGL 3, using a pyglet implementation. Anything from online tutorials to full-blown paid books would be great. Thanks, -hopeful pyglet/opengl newbie -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
