Is anyone familiar with the process of up[grading pyglet's supported OpenGL version? I assume that it is a script which operates on glext.h to generate the supported extensions?
I need to add support for geometry shaders, transform feedback, and a couple of other new extensions. -- Tristam MacDonald http://swiftcoder.wordpress.com/ -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
