On Tue, Sep 7, 2010 at 6:59 AM, Andreas Schiefer <[email protected]
> wrote:

> On 6 Sep., 20:13, Bruce Smith <[email protected]> wrote:
> > FYI, A few months ago Joe Wreschnig filed an issue
> > http://code.google.com/p/pyglet/issues/detail?id=485
> > about a crash in that gengl.py script, and included a patch (but not a
> > traceback). There was a bit more info in the pyglet-users thread at the
> > time, so maybe you can figure out whether it's the same issue.
>
> Thanks for the hint (and Joe for the patch), I've applied the patch
> and it worked just fine afterwards.
>
> The patch is now in pyglet-trunk, and I've also regenerated most of
> the OpenGL wrappers (except for the agl* and wgl* things).
> All features needed by Tristam should be available now (but I haven't
> tried them, just checked if they are defined).
>
> Andy


Many thanks for taking the time to do this! I will checkout the trunk
version and make a few tests in the next couple of days.

-- 
Tristam MacDonald
http://swiftcoder.wordpress.com/

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