On 6 Sep., 15:47, Tristam MacDonald <[email protected]> wrote: > Is anyone familiar with the process of up[grading pyglet's supported OpenGL > version? I assume that it is a script which operates on glext.h to generate > the supported extensions?
I guess it's something like $ python tools/gengl.py gl called from within pyglet's root directory (run without the "gl" attribute to see all possible modules). But unfortunately it doesn't work on my computer (crashes while accessing a method of a None object). > I need to add support for geometry shaders, transform feedback, and a couple > of other new extensions. That would indeed be nice to have. Andy -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
