This is on a Macintosh with Mac OS X 10.6.6.

There are ~75 animated, as well as many more static sprites. If by
update you mean coordinates and rotation, then no I am not updating
any sprites each frame.

I'd post a link to a picture of my game so that you know what I'm
talking about, but Google Groups won't allow that.

As for that test you suggested, I didn't have the Pyglet source on me
so I downloaded it. I honestly could not find any contrib folder.

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