On Feb 26, 10:16 pm, Adam Bark <[email protected]> wrote:
> On 26/02/11 19:10, une wrote:> Hello,
>
> > I draw some quads on to the screen with pyglet.graphics.draw, and each
> > frame I change the color slightly to make it look as though they are
> > 'fading in'.  However, while this is happening, pyglet is only
> > rendering at about 4 FPS, causing it to look .  It will render faster
> > if I wiggle my mouse around in the window, which makes me think that
> > it's a performance optimization.  Is there any way I can get around
> > this?
>
> Could be a driver issue, I get around 27000 FPS reported. Which version
> of pyglet are you using?

I'm using pyglet 1.1.4 on Ubuntu 10.04 x86, if that matters.

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