On Feb 26, 10:16 pm, Adam Bark <[email protected]> wrote: > On 26/02/11 19:10, une wrote:> Hello, > > > I draw some quads on to the screen with pyglet.graphics.draw, and each > > frame I change the color slightly to make it look as though they are > > 'fading in'. However, while this is happening, pyglet is only > > rendering at about 4 FPS, causing it to look . It will render faster > > if I wiggle my mouse around in the window, which makes me think that > > it's a performance optimization. Is there any way I can get around > > this? > > Could be a driver issue, I get around 27000 FPS reported. Which version > of pyglet are you using?
I'm using pyglet 1.1.4 on Ubuntu 10.04 x86, if that matters. -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
