Hello there, I'm curious as to whether there is a simple way to save rendered OpenGL frames as images - the idea here is to render simple animations and transitions to a sequence of still frames I'll pack into a movie, but all I need is to do the off-screen, headless rendering.
Any ideas? R. -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
