You probably want to have all the frames in only one image, then adjust the ranges as needed.
On 18 November 2012 10:32, Cloud Strife <[email protected]> wrote: > I'm creating a fighting game using pyglet, i have two animations: > breathing_set.png, punch_set.png > the first image is for when the character is idle, i need a way so > that once the punch is finished, the characters image should return to > breathing_set.png > > -- > You received this message because you are subscribed to the Google Groups > "pyglet-users" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]. > For more options, visit this group at > http://groups.google.com/group/pyglet-users?hl=en. > > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
