You probably want to have all the frames in only one image, then adjust the
ranges as needed.


On 18 November 2012 10:32, Cloud Strife <[email protected]> wrote:

> I'm creating a fighting game using pyglet, i have two animations:
> breathing_set.png, punch_set.png
> the first image is for when the character is idle, i need a way so
> that once the punch is finished, the characters image should return to
> breathing_set.png
>
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