On Wed, May 22, 2013 at 6:24 AM, Busata <[email protected]> wrote:

> Sorry, made a duplicate post as I didn't know sure that it was submitted
> (until I noticed that it had a delay!).
>
> I know that's an option, but then my entity can't have a seperate Position
> component and I'd need to update both. I'd like to avoid this (not a great
> issue but was curious if it would be possible...)
>
>
>
You can't avoid that. How else the sprite vertices info in the batch would
update ?
pyglet sprites hides the vertices updates, that is, you can update position
and let pyglet care to adjust vertices but thats all.

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