About your questions I'm not experienced enough to answer (I'm still a 
rookie in this field). But I'm writing just to say: looks awesome the 
screeshot of your game! Loved it!

Segunda-feira, 10 de Junho de 2013 23:54:04 UTC+1, Sebastian Schlegel 
escreveu:
>
> Hello
>
> I'm currently thinking about using the lepton particle engine in my pyglet 
> game. As far as I understand lepton, all particles are rendered by calling 
> a draw function. As my game uses just one single batch with a lot of 
> OrderedGroups, I wonder if there is a possibility to make lepton to make 
> use of these groups. My aim is be able to render particles on any layer of 
> my game.
>
> Thanks in advance!
>

-- 
You received this message because you are subscribed to the Google Groups 
"pyglet-users" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To post to this group, send email to [email protected].
Visit this group at http://groups.google.com/group/pyglet-users?hl=en.
For more options, visit https://groups.google.com/groups/opt_out.


Reply via email to