About your questions I'm not experienced enough to answer (I'm still a rookie in this field). But I'm writing just to say: looks awesome the screeshot of your game! Loved it!
Segunda-feira, 10 de Junho de 2013 23:54:04 UTC+1, Sebastian Schlegel escreveu: > > Hello > > I'm currently thinking about using the lepton particle engine in my pyglet > game. As far as I understand lepton, all particles are rendered by calling > a draw function. As my game uses just one single batch with a lot of > OrderedGroups, I wonder if there is a possibility to make lepton to make > use of these groups. My aim is be able to render particles on any layer of > my game. > > Thanks in advance! > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyglet-users?hl=en. For more options, visit https://groups.google.com/groups/opt_out.
