Hello

I'm currently thinking about using the lepton particle engine in my pyglet 
game. As far as I understand lepton, all particles are rendered by calling 
a draw function. As my game uses just one single batch with a lot of 
OrderedGroups, I wonder if there is a possibility to make lepton to make 
use of these groups. My aim is be able to render particles on any layer of 
my game.

Thanks in advance!

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