On 30/03/14 20:09, Nathan wrote: > Does this not work? > > https://groups.google.com/forum/#!topic/pyglet-users/GUG6a-kpbFg >
Not in a Sprite because it uses a SpriteGroup to set the opengl state. The example Richard is linking works because uses a texture blit, it's a completely different case :) Regards, Juan -- jjm's home: http://www.usebox.net/jjm/ blackshell: http://blackshell.usebox.net/ -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
