Well, dang. ~ Nathan
On Sun, Mar 30, 2014 at 1:12 PM, "Juan J. Martínez" <[email protected]> wrote: > On 30/03/14 20:09, Nathan wrote: > > Does this not work? > > > > https://groups.google.com/forum/#!topic/pyglet-users/GUG6a-kpbFg > > > > Not in a Sprite because it uses a SpriteGroup to set the opengl state. > > The example Richard is linking works because uses a texture blit, it's a > completely different case :) > > Regards, > > Juan > > -- > jjm's home: http://www.usebox.net/jjm/ > blackshell: http://blackshell.usebox.net/ > > -- > You received this message because you are subscribed to the Google Groups > "pyglet-users" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To post to this group, send email to [email protected]. > Visit this group at http://groups.google.com/group/pyglet-users. > For more options, visit https://groups.google.com/d/optout. > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
