<https://lh3.googleusercontent.com/-SeVRl9cmXQk/VONlD68w45I/AAAAAAAAAhg/KKLA395DrAE/s1600/joe_danger2.png>
You see the garbage on the bottom and top. Happens when the ratio changes. I copied it, so you can remove the archive. Rob Op dinsdag 17 februari 2015 16:53:08 UTC+1 schreef Oktay Acikalin: > > @Rob: What garbage do you mean? Can you gimme a screenshot? Can I remove > the archive from my drive? > > Rob <[email protected] <javascript:>> schrieb am Tue Feb 17 2015 at > 16:43:18: > >> I found out what was causing the problems. I was expecting >> window.dispatch_events() to fire the resize event. However the app event >> loop never calls this. In the Win32 window implementation the on_resize >> event is dispatched directly when it gets the event from the OS. >> >> Currently I think the best way to fix this, is to send the on_resize >> event from the place where it comes in (and sets the needs_resize >> variable). That would be in the ConfigureNotify handler. That makes it >> similar to other implementations. >> >> Does anybody know why the dispatch_events() method is never called from >> the app event loops? The documentation shows a custom event loop should do >> that. It seems like some refactoring in progress. >> >> @Oktay: When the resize event was received, the game still showed some >> garbage around the picture. Is that still work in progress? >> >> Rob >> >> Op maandag 16 februari 2015 23:34:34 UTC+1 schreef Oktay Acikalin: >>> >>> Sure. I've created a package here: https://drive.google. >>> com/open?id=0B8GQnTRW-JUbdUZvZDFoNGx0cE0&authuser=0 >>> It's still in the transition from pygame to pyglet but most of it is >>> working again. I've also stripped some repo data. >>> The main executable is joedng.py. >>> In diamond/thirdparty you can find the current and old pyglet versions. >>> There I left the repo data intact so that you can compare the states a bit >>> easier. >>> >>> Cheers, >>> Oktay. >>> >>> Rob van der Most <[email protected]> schrieb am Mon Feb 16 2015 at >>> 22:29:24: >>> >>> Hmmz. There is something weird about it. Need to investigate. Can I try >>>> your code? >>>> >>>> Rob >>>> >>> On 16 Feb 2015 22:27, "Oktay Acikalin" <[email protected]> wrote: >>>> >>> Hi Rob, >>>>> >>>>> I had to restore the window resize code in that same method, too. >>>>> Without that my game wouldn't see when a user resizes the window (e.g. >>>>> maximize). Would you mind putting it back or do you have a better idea? >>>>> >>>>> Cheers, >>>>> Oktay. >>>>> >>>>> >>>>> Alessandro Re <[email protected]> schrieb am Mon Feb 16 2015 at >>>>> 18:37:41: >>>>> >>>>>> On Monday, February 16, 2015 at 4:27:17 PM UTC, Rob wrote: >>>>>>> >>>>>>> I submitted a fix to the 1.2 maintenance branch. I will probably >>>>>>> release fix release by the end of the week. >>>>>>> >>>>>>> Rob >>>>>>> >>>>>> >>>>>> >>>>>> Hi Rob, >>>>>> thanks for your quick intervention. For what I'm concerned, your >>>>>> patch works perfectly (also on the issue I had on cocos2d). >>>>>> >>>>>> @Oktay, I noticed that with your patch, there are some issues when >>>>>> *not* animating. Rob patch solved, for me at least. >>>>>> Thanks again to everyone! >>>>>> ~Ale >>>>>> >>>>>> -- >>>>>> You received this message because you are subscribed to the Google >>>>>> Groups "pyglet-users" group. >>>>>> >>>>> To unsubscribe from this group and stop receiving emails from it, send >>>>>> an email to [email protected]. >>>>>> To post to this group, send email to [email protected]. >>>>> >>>>> >>>>>> Visit this group at http://groups.google.com/group/pyglet-users. >>>>>> For more options, visit https://groups.google.com/d/optout. >>>>>> >>>>> -- >>>>> You received this message because you are subscribed to the Google >>>>> Groups "pyglet-users" group. >>>>> >>>> To unsubscribe from this group and stop receiving emails from it, send >>>>> an email to [email protected]. >>>>> To post to this group, send email to [email protected]. >>>> >>>> >>>>> Visit this group at http://groups.google.com/group/pyglet-users. >>>>> For more options, visit https://groups.google.com/d/optout. >>>>> >>>> -- >>>> You received this message because you are subscribed to the Google >>>> Groups "pyglet-users" group. >>>> >>> To unsubscribe from this group and stop receiving emails from it, send >>>> an email to [email protected]. >>>> To post to this group, send email to [email protected]. >>> >>> >>>> Visit this group at http://groups.google.com/group/pyglet-users. >>>> For more options, visit https://groups.google.com/d/optout. >>>> >>> -- >> You received this message because you are subscribed to the Google Groups >> "pyglet-users" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to [email protected] <javascript:>. >> To post to this group, send email to [email protected] >> <javascript:>. >> Visit this group at http://groups.google.com/group/pyglet-users. >> For more options, visit https://groups.google.com/d/optout. >> > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
