On 8 June 2017 at 13:47, Benjamin Moran <benmora...@gmail.com> wrote:
> I think as one of the "pyglet elders", Richard gets two votes here :) > I believe that generic 3D model support, and a user-friendly way to set 2D > and 3D projections are two of the last things missing from pyglet. > > Splitting pyglet into seperate modules at this point is probably not a > good idea due to the aforementioned number of contributors. It's a > discussion best left for the future when we're migrated to GL3+/Python3, > and possibly pick up a few active contributors. > I would caution against overloading the GL3+ migration (I regret mentioning Python 3, I shouldn't have confused the scope of the work like that). > Regarding avoiding bloat, I think the basic classes and loading mechanisms > are important. The codecs themselves are a different story, and I agree > that we shouldn't try to support too much. We have good mechanisms for > adding codecs later, just like the image module: > pyglet.model.codecs.add_decoders(MyFormatDecoder()) > model = pyglet.model.load("mymodel.xyz") > > One or two generic decoders are probably a good idea. Obj seems a > no-brainer. > +1 Richard -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to pyglet-users+unsubscr...@googlegroups.com. To post to this group, send email to pyglet-users@googlegroups.com. Visit this group at https://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.