Hi Pawel,

you should read

PyMOL> help(cmd.rotate)

This would tell you that the rotate function has a "origin" argument.

Hope that helps.

Cheers,
  Thomas

On 17 Feb 2014, at 14:40, Paweł Tomaszewski <croov...@gmail.com> wrote:

> Thank you Thomas
> Using camera=0 caused my cone not to do rotations related to the camera 
> position. 
> Cone still rotates not about itself, but about axis of global coordinate 
> system.
> Do you have any other ideas?
> 
> Cheers, 
>    Paweł
> 
> 
> 2014-02-06 17:00 GMT+01:00 Thomas Holder <thomas.hol...@schrodinger.com>:
> Hi Pawel,
> 
> have you tried using the camera=0 argument?
> 
> cmd.rotate(axis, angle, object='yourcone', camera=0)
> 
> Cheers,
>   Thomas
>  
> On 05 Feb 2014, at 15:46, Павел Томашевский <croov...@gmail.com> wrote:
> 
> > Hello
> > I've made a cone CGO (something like a pointer) and now I need to make a 
> > rotation of the cone. I have got yaw, pitch and roll angle values, but when 
> > I do 'rotate' command it rotates about axis of the global coordinate system.
> >
> > My question is, how to make a rotation of the CGO about axis that is NOT of 
> > the global pymol coordinate system but goes through the CGO itself?
> >
> > I hope it's clear what I mean ;)
> >
> > Thank you
> > Pawel

-- 
Thomas Holder
PyMOL Developer
Schrödinger, Inc.


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