Hi Pawel -
If you can determine the primary axis of the cone from the tip and the center
of the circle at the base, you can give `rotate` an arbitrary [x,y,z] float
vector as its first argument instead of x, y or z. For example, if you
generate your cone using something like the following Python script:
### cone_cgo.py ###
from pymol.cgo import *
from pymol import cmd
# set up the cone
base_xyz = [1.0, 2.0, 3.0]
tip_xyz = [4.0, 5.0, 6.0]
base_radius = 1.0
tip_radius = 0.0
base_color = [0.9, 0.0, 0.0]
tip_color = [0.0, 0.0, 0.9]
# calculate the cone axis
cone_axis = [ tip_xyz[0]-base_xyz[0],
tip_xyz[1]-base_xyz[1],
tip_xyz[2]-base_xyz[2] ]
# print the axis to use later
print cone_axis
# generate the cone CGO text
obj = [CONE, base_xyz[0], base_xyz[1], base_xyz[2], tip_xyz[0], tip_xyz[1],
tip_xyz[2], base_radius, tip_radius, base_color[0], base_color[1],
base_color[2], tip_color[0], tip_color[1], tip_color[2], 1, 1]
# load it
cmd.load_cgo(obj, 'cone')
# generate a pseudoatom for reference
cmd.pseudoatom('point', pos=[2,5,4])
cmd.show_as('nb_spheres', 'point')
### end cone_cgo.py ###
and load it via `run cone_cgo.py`, then you can rotate the cone on its axis
using, e.g.:
rotate [3,3,3], 10, object=cone, camera=0
Even with a radially symmetric cone surface, if you look closely, you can see
the individual polygons changing at the cone base. You can also rotate the
scene around the cone axis with, e.g.:
rotate [3,3,3], 10
Hope that helps.
Cheers,
Jared
--
Jared Sampson
Xiangpeng Kong Lab
NYU Langone Medical Center
550 First Avenue
New York, NY 10016
212-263-7898
http://kong.med.nyu.edu/
On Feb 17, 2014, at 2:40 PM, Paweł Tomaszewski
<croov...@gmail.com<mailto:croov...@gmail.com>> wrote:
Thank you Thomas
Using camera=0 caused my cone not to do rotations related to the camera
position.
Cone still rotates not about itself, but about axis of global coordinate system.
Do you have any other ideas?
Cheers,
Paweł
2014-02-06 17:00 GMT+01:00 Thomas Holder
<thomas.hol...@schrodinger.com<mailto:thomas.hol...@schrodinger.com>>:
Hi Pawel,
have you tried using the camera=0 argument?
cmd.rotate(axis, angle, object='yourcone', camera=0)
Cheers,
Thomas
On 05 Feb 2014, at 15:46, Павел Томашевский
<croov...@gmail.com<mailto:croov...@gmail.com>> wrote:
> Hello
> I've made a cone CGO (something like a pointer) and now I need to make a
> rotation of the cone. I have got yaw, pitch and roll angle values, but when I
> do 'rotate' command it rotates about axis of the global coordinate system.
>
> My question is, how to make a rotation of the CGO about axis that is NOT of
> the global pymol coordinate system but goes through the CGO itself?
>
> I hope it's clear what I mean ;)
>
> Thank you
> Pawel
--
Thomas Holder
PyMOL Developer
Schrödinger, Inc.
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