On 21/04/20 10:23 am, Eric Snow wrote:
with the current spec channels get automatically closed
sooner, effectively as soon as all wrapping objects *that were used*
are garbage collected (or released).

Maybe I'm missing something, but just because an object
hasn't been used *yet* doesn't mean it isn't going to
be used in the future, so isn't this wildly wrong?

--
Greg
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