I've come to find I'm at the end of my rope with MEL, and now need to go
through the tools I've developed and convert them to python.  This brings up
several questions:
1.  Where can I find good info on writing GUI's in python for maya?
2.  If I use pymel, I'm assuming I have to distribute it to all the artist
stations, correct?
3.  Any decent docs on writing plugins with python?  The docs distributed
with maya
are probably better suited for someone who has been writing c++ plugins and
is
looking to switch to python
I'm looking forward to being freed from mel's restrictions, and using
dictionaries and tupples.
Thanks again.
-ctj
Christopher Janney
Senior TD, A52
www.a52.com

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