Thank you for the PyQt tip. I'll look into that. -ctj
On Sun, Jun 14, 2009 at 9:38 AM, Paul Molodowitch <[email protected]>wrote: > > > 1. Where can I find good info on writing GUI's in python for maya? > > I don't really know of any, I'm afraid. Basically, though, if you're > just using the built-in stuff, it's pretty much the same process as > with mel, since maya's python.cmds are just a fairly straight wrap of > mel. There is one common problem with callbacks, though, which you > can see discussed here: > > > http://groups.google.com/group/python_inside_maya/browse_thread/thread/04fe55cd54ebb822/7fffe668f7b814e1#7fffe668f7b814e1 > > Of course, you also have the option of using additional GUI tools, > such as PyQt... but I don't know too much about that myself. > > > 2. If I use pymel, I'm assuming I have to distribute it to all the > artist > > stations, correct? > > Yup > > > 3. Any decent docs on writing plugins with python? The docs distributed > > with maya > > are probably better suited for someone who has been writing c++ plugins > and > > is > > Unfortunately, no. There ARE some python plugin examples, however. > Also, since the python plugin examples also have a c++ version, you > can compare the two to see how the python and c++ versions differ, > which might then help to make sense of examples where there's only a > c++ version... > > > > --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/python_inside_maya -~----------~----~----~----~------~----~------~--~---
