have you tried looking at maya's mirror deformer weights? ( its in the bottom of the edit Deformers menu)
hth -=s On Tue, Jul 5, 2011 at 2:37 AM, 宇 <[email protected]> wrote: > Is there any good way to mirror the cluster weight just like the > joint's skincluster? i have wrote one but it's very slow and there are > some bugs, does anybody have a good solution? > > -- > view archives: http://groups.google.com/group/python_inside_maya > change your subscription settings: > http://groups.google.com/group/python_inside_maya/subscribe > -- [email protected] http://smannimation.blogspot.com/ http://nymayausersgroup.blogspot.com/ -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe
