ok, i know how to use this tool. This is just a tool that mirror one
deformer weight on one object. and the deformer's center pivot must be the
same as the geometry deformed. That's not my need. I should get a tool
mirror the clusters' weight just like the joints.And this tool is not in
2009. Also thanks, man!

2011/7/8 stephenkmann <[email protected]>

> Actually it does.
>  Turn off "make new deformer"
>
>  -s.
>
> On 7/7/11, 张宇 <[email protected]> wrote:
> > yeah, i know this tool,but it will create a new one not copy the one side
> > weight to the other side
> >
> > 2011/7/8 John Patrick <[email protected]>
> >
> >> Also, check this out:
> >>
> >>
> http://www.creativecrash.com/maya/downloads/scripts-plugins/character/c/sl_mirrocluster--2
> >>
> >> I tested it a little a long while back, and it seemed to do the trick.
> >>
> >>
> >> On Thu, Jul 7, 2011 at 10:48 AM, stephenkmann
> >> <[email protected]>wrote:
> >>
> >>> have you tried looking at maya's mirror deformer weights?
> >>> ( its in the bottom of the edit Deformers menu)
> >>>
> >>>
> >>> hth
> >>> -=s
> >>>
> >>>
> >>>
> >>>
> >>> On Tue, Jul 5, 2011 at 2:37 AM, 宇 <[email protected]> wrote:
> >>>
> >>>> Is there any good way to mirror the cluster weight just like the
> >>>> joint's skincluster? i have wrote one but it's very slow and there are
> >>>> some bugs, does anybody have a good solution?
> >>>>
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> >>
> >>
> >> --
> >> John Patrick
> >> 404-242-2675
> >> [email protected]
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