Also, check this out: http://www.creativecrash.com/maya/downloads/scripts-plugins/character/c/sl_mirrocluster--2
I tested it a little a long while back, and it seemed to do the trick. On Thu, Jul 7, 2011 at 10:48 AM, stephenkmann <[email protected]>wrote: > have you tried looking at maya's mirror deformer weights? > ( its in the bottom of the edit Deformers menu) > > > hth > -=s > > > > > On Tue, Jul 5, 2011 at 2:37 AM, 宇 <[email protected]> wrote: > >> Is there any good way to mirror the cluster weight just like the >> joint's skincluster? i have wrote one but it's very slow and there are >> some bugs, does anybody have a good solution? >> >> -- >> view archives: http://groups.google.com/group/python_inside_maya >> change your subscription settings: >> http://groups.google.com/group/python_inside_maya/subscribe >> > > > > -- > [email protected] > http://smannimation.blogspot.com/ > http://nymayausersgroup.blogspot.com/ > > > -- > view archives: http://groups.google.com/group/python_inside_maya > change your subscription settings: > http://groups.google.com/group/python_inside_maya/subscribe > -- John Patrick 404-242-2675 [email protected] http://www.canyourigit.com -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe
