Also, check this out:
http://www.creativecrash.com/maya/downloads/scripts-plugins/character/c/sl_mirrocluster--2

I tested it a little a long while back, and it seemed to do the trick.

On Thu, Jul 7, 2011 at 10:48 AM, stephenkmann <[email protected]>wrote:

> have you tried looking at maya's mirror deformer weights?
> ( its in the bottom of the edit Deformers menu)
>
>
> hth
> -=s
>
>
>
>
> On Tue, Jul 5, 2011 at 2:37 AM, 宇 <[email protected]> wrote:
>
>> Is there any good way to mirror the cluster weight just like the
>> joint's skincluster? i have wrote one but it's very slow and there are
>> some bugs, does anybody have a good solution?
>>
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-- 
John Patrick
404-242-2675
[email protected]
http://www.canyourigit.com

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