The last line of the traceback is a pretty good indication: # IOError: [Errno 13] Permission denied: 'D:/Scripts/Daz_Tools/Beta' #
You have limited permissions on that location, which it is trying to read to parse your UI file. On Nov 9, 2012, at 5:28 PM, Daz wrote: > Heya > > Just run in to weird issue... It works fine at work but not at home not, I > did try to install python and other files the same as I did at work... Any > idea why I get this error when starting script maybe? > > http://pastebin.com/ANuZ43a6 > > Thanks, bye. > > On Friday, 9 November 2012 17:36:22 UTC, Justin Israel wrote: > Awesome! May your button coding experience be dynamic, and rewarding! > > On Nov 9, 2012, at 9:19 AM, Daz wrote: > >> Uh true ! >> >> Here we go... just the part with self.btnCut button that I'm trying to add >> to list that dont want to work... :/ >> >> >> http://pastebin.com/vLuGfMcf >> >> On Friday, 9 November 2012 17:10:33 UTC, Justin Israel wrote: >> What are you using for an editor? It seems that you are just having >> copy/paste errors and maybe a mixture of spaces vs tabs. >> Your best bet is to not use the emails for code. Make use of either >> pastebin.com, or https://gist.github.com/, or any online code site where >> people can look at a large amount of code with proper indents. >> It will help you avoid the indent problem. >> >> >> >> On Nov 9, 2012, at 8:58 AM, Daz wrote: >> >>> Heya >>> >>> Yay that runs like dream, I've edited beginning slightly to use my general >>> folder structure and so on and so far I/you got the button working ! :) >>> >>> The steps start now that I want to hock up second button... for some reason >>> I get error with this part of code... any hints why ? :/ >>> >>> # when click this button, run function "btallClicked" >>> self.btnAllLightSettings.clicked.connect( self.btnAllLightSettingsClicked ) >>> self.btnCut.clicked.connect( self.btnCutClicked ) >>> >>> # show the UI >>> self.show() >>> >>> >>> def btnAllLightSettingsClicked( self ): >>> #anything you want. Let's say, create a sphere >>> settings_Lights.allSettings() >>> >>> def btnCutClicked(self): >>> settings_Lights.sampleMax >>> >>> I end up with >>> >>> # Error: unexpected indent >>> # File "<maya console>", line 48 >>> # self.btnCut.clicked.connect( self.btnCutClicked ) >>> # ^ >>> # IndentationError: unexpected indent # >>> >>> which is very strange. It appears just after I past the second >>> self.btnCut.clicked command. Can I stack them together 1 after another or >>> is there some more complex way of loading them up? :s >>> >>> I thought I have to script a command for each button for each function to >>> happen... >>> >>> On Friday, 9 November 2012 15:32:11 UTC, Panupat Chongstitwattana wrote: >>> grr... forgot parentesis >>> >>> import daz >>> reload(daz) >>> >>> daz.launch() >>> >>> >>> >>> -- >>> view archives: http://groups.google.com/group/python_inside_maya >>> change your subscription settings: >>> http://groups.google.com/group/python_inside_maya/subscribe >> >> >> -- >> view archives: http://groups.google.com/group/python_inside_maya >> change your subscription settings: >> http://groups.google.com/group/python_inside_maya/subscribe > > > -- > view archives: http://groups.google.com/group/python_inside_maya > change your subscription settings: > http://groups.google.com/group/python_inside_maya/subscribe -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe