Hey Marcus,

Thanks again. Well.. I may be wrong with the Graph Editor analogy, perhaps 
that differs from animators to animators. :D 
I have rarely used Hypershade as a means for rigging, well I did for some 
stretchy (multiply/divide nodes?) but that was like 2 years ago? Then 
again, I will try to dig around for any tutorials on rigging that covers 
Hypershade or Node Editor..

P.S: Would you happen to know any tutorials on it?

Cheers!

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