Hey Marcus, Thanks for getting back to me. The reason I asked is because I have downloaded this rig from somewhere where within one of its controllers called Preference.
And within it, I saw it has an attribute that toggles the display type of the mesh. Initially I had thought it maybe driven by SDK, but while I toggle between the attributes, I am not seeing anything being changed in the Drawing Overrides which sort of leads me to think whether the rigger did uses some sort of special "mechanism" or method. Seeing that my knowledge is pretty much limited to SDK... -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/251dad8c-d957-4adc-99f1-a540f672fb08%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
