Thanks for your reply Marcus, There’s no need to post all of your code, the trick is providing a short reproduction of the problem, such that we can run it ourselves. The fact that you’re reading a JSON and are making a rig etc. is likely not related to the problem and can be left out. The code snippet I provided (for example ) isn’t actually part of anything I use in production, but rather is a condensed version highlighting the problem. Solving this condensed problem solves the problem in my production code.....
For create my template object I use many recursive function un many files. It's very dfficult to isolate code for reproduce a little exemple. I try to make this today. I think a found a solution. I replace MDGModifier by MDagModifier and now delete don't crash. MDagModifier could use a MDagPath for retrieve MObject ? -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/ee26be41-2e45-42a4-a5f4-5d4fa6162279%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
