It can be done, and actually isn't too hard. Use the MFnMesh.create() function.
Give it a try, and if you get stuck, get back to us and someone here will be able to help you with specifics. On Tuesday, 9 January 2018 02:54:50 UTC+11, illunara wrote: > > Hi > I want to build an low-res mesh base on an array of meshs. Anyone has > experience with this? > Thank a lots > -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/0ec124ce-ac7c-4591-9846-10d322da78b1%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.