Poisson recom reconstruct mesh data from point cloud.

it's possible to found source code "here" 
<http://www.cs.jhu.edu/~misha/Code/PoissonRecon/Version9.011/> and paper 
"here" <http://hhoppe.com/poissonrecon.pdf> for principe of reconstruction. 
Python binding in github "here" <https://github.com/mmolero/pypoisson>. 
It's possible to transform source code for match in maya.
I found "this" <http://pointclouds.org/> to

Otherwise "MeshLab" <http://www.meshlab.net/> make it very well and it's 
possible to convert vertex color to texture.

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