I thought there will be an algorithm out there to solve this problem, but
its sound much more complicated than that. I guess i will sit down and look
at all references you have told me.
Thank you everybody for your suggestions

On Tue, Jan 9, 2018 at 5:43 PM, Marcus Ottosson <konstrukt...@gmail.com>
wrote:

> Also found "convex hull" might be another good fit for the problem. Looks
> like it can also operate on randomly scattered points.
>
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