From: Marc-André Lureau <marcandre.lur...@redhat.com>

egl-headless depends on the backing surface to be set before texture are
set and updated. Display it (update=true) iff the current scanout kind
is SURFACE.

Reported-by: Akihiko Odaki <akihiko.od...@gmail.com>
Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com>
---
 ui/console.c | 7 ++++---
 1 file changed, 4 insertions(+), 3 deletions(-)

diff --git a/ui/console.c b/ui/console.c
index 5bfecea4549e..16a0b0909ba2 100644
--- a/ui/console.c
+++ b/ui/console.c
@@ -1112,6 +1112,10 @@ static void 
displaychangelistener_display_console(DisplayChangeListener *dcl,
         return;
     }
 
+    dpy_gfx_create_texture(con, con->surface);
+    displaychangelistener_gfx_switch(dcl, con->surface,
+                                     con->scanout.kind == SCANOUT_SURFACE);
+
     if (con->scanout.kind == SCANOUT_DMABUF &&
         displaychangelistener_has_dmabuf(dcl)) {
         dcl->ops->dpy_gl_scanout_dmabuf(dcl, con->scanout.dmabuf);
@@ -1126,9 +1130,6 @@ static void 
displaychangelistener_display_console(DisplayChangeListener *dcl,
                                          con->scanout.texture.y,
                                          con->scanout.texture.width,
                                          con->scanout.texture.height);
-    } else if (con->scanout.kind == SCANOUT_SURFACE) {
-        dpy_gfx_create_texture(con, con->surface);
-        displaychangelistener_gfx_switch(dcl, con->surface, TRUE);
     }
 }
 
-- 
2.35.1.273.ge6ebfd0e8cbb


Reply via email to