From: Marc-André Lureau <marcandre.lur...@redhat.com> egl-headless depends on the backing surface to be set before texture are set and updated. Display it (update=true) iff the current scanout kind is SURFACE.
Reported-by: Akihiko Odaki <akihiko.od...@gmail.com> Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com> --- ui/console.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/ui/console.c b/ui/console.c index 5bfecea4549e..16a0b0909ba2 100644 --- a/ui/console.c +++ b/ui/console.c @@ -1112,6 +1112,10 @@ static void displaychangelistener_display_console(DisplayChangeListener *dcl, return; } + dpy_gfx_create_texture(con, con->surface); + displaychangelistener_gfx_switch(dcl, con->surface, + con->scanout.kind == SCANOUT_SURFACE); + if (con->scanout.kind == SCANOUT_DMABUF && displaychangelistener_has_dmabuf(dcl)) { dcl->ops->dpy_gl_scanout_dmabuf(dcl, con->scanout.dmabuf); @@ -1126,9 +1130,6 @@ static void displaychangelistener_display_console(DisplayChangeListener *dcl, con->scanout.texture.y, con->scanout.texture.width, con->scanout.texture.height); - } else if (con->scanout.kind == SCANOUT_SURFACE) { - dpy_gfx_create_texture(con, con->surface); - displaychangelistener_gfx_switch(dcl, con->surface, TRUE); } } -- 2.35.1.273.ge6ebfd0e8cbb