Hi

On Tue, Mar 8, 2022 at 6:43 PM Akihiko Odaki <akihiko.od...@gmail.com>
wrote:

> On 2022/03/08 23:26, Marc-André Lureau wrote:
> > Hi
> >
> > On Mon, Mar 7, 2022 at 4:49 PM Akihiko Odaki <akihiko.od...@gmail.com>
> wrote:
> >>
> >
> > (taking notes, mostly for myself)
> >
> >>> Could you provide a failing test case or a more concrete suggestion on
> >>> what to do instead? I am all ears :)
> >>>
> >>> thanks
> >>>
> >>
> >> Let me describe a more concrete case. Think that egl-headless and vnc
> >> are enabled. The guest devices are serial virtio-gpu-gl. vnc selects
> >> serial at first.
> >
> > (I am not sure how you would select serial first, but let's assume you
> did)
> >
> >>
> >> vnc uses register_displaychangelistener and console_select to switch
> >> consoles.
> >>
> >> displaychangelistener_display_console does the actual switching, and
> >> calls dpy_gfx_switch and dpy_gfx_update if con->scanout.kind is
> >> SCANOUT_SURFACE. It calls dpy_gl_scanout_texture or
> >> dpy_gl_scanout_dmabuf if con->scanout.kind is SCANOUT_TEXTURE or
> >> SCANOUT_DMABUF. It works for a OpenGL display, but it doesn't vnc in
> >> combination with egl-headless.
> >
> > (hmm, what doesn't work? With this patch, the DisplaySurface is always
> > switched, no matter what con->scanout.kind is)
> >
> >>
> >> virtio-gpu-gl starts scanning out texture. It would happen in the
> >> following sequence:
> >> 1. virtio-gpu-gl calls qemu_console_resize. con->scanout.kind will be
> >> SCANOUT_SURFACE.
> >> 2. qemu_console_resize calls dpy_gfx_switch, delivering DisplaySurface
> >> to egl-headless. con->scanout.kind will be SCANOUT_TEXTURE.
> >
> > (qemu_console_resize calls dpy_gfx_replace_surface. con.scanout.kind
> > is still SCANOUT_SURFACE)
> >
> > (It calls displaychangelistener_gfx_switch() which will call
> > egl_gfx_switch() and update the current surface)
> >
> >> 3. virtio-gpu-gl calls dpy_gl_scanout_texture. egl-headless starts
> >> rendering the texture to the DisplaySurface.
> >
> > (now con.scanout.kind becomes SCANOUT_TEXTURE)
> >
> >>
> >> In the end, the DisplaySurface will have the image rendered, and
> >> con->scanout.kind will be SCANOUT_TEXTURE.
> >
> > (so far it works as expected, right?)
> >
> >
> >
> >>
> >> Now vnc switches to virtio-gpu-gl.
> >>
> >> 4. vnc calls console_select
> >> 5. displaychangelistener_display_console finds con->scanout.kind is
> >> SCANOUT_TEXTURE so it tries to scanout texture, but vnc is not an OpenGL
> >> display. It essentially becomes no-op and the display would be blank.
> >>
> >> This patch will change it to call dpy_gfx_switch but not to call
> >> dpy_gfx_update.
> >
> > Alright, I think I see what you mean. egl-headless is associated with
> > a specific con, and thus is not involved during vnc console switching.
> >
> > However, dpy_gfx_switch on vnc is not a no-op. It updates the surface,
> > resize the client and mark the area dirty. Because the con.surface is
> > kept updated by egl-headless, the client gets the updated content.
> > Iow, it still works.
> >
> > If we always called dpy_gfx_update() during
> > displaychangelistener_display_console(), it would mean for the
> > listener to display the surface content, even when the scanout kind is
> > set for a texture. Or we need to change the behaviour of
> > dpy_gfx_update() to depend on the current scanout kind.
>
> vnc has to display the surface content so dpy_gfx_update should be
> called for vnc, but not for OpenGL displays.
>
>
VNC already marks the whole surface as dirty during vnc_dpy_switch(). This
is like calling dpy_gfx_update().


-- 
Marc-André Lureau

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