On 2022/03/07 19:19, Marc-André Lureau wrote:
Hi Akihiko

On Mon, Mar 7, 2022 at 12:09 PM Akihiko Odaki <akihiko.od...@gmail.com> wrote:

On 2022/03/07 16:46, marcandre.lur...@redhat.com wrote:
From: Marc-André Lureau <marcandre.lur...@redhat.com>

egl-headless depends on the backing surface to be set before texture are
set and updated. Display it (update=true) iff the current scanout kind
is SURFACE.

egl-headless does not dynamically call register_displaychangelistener
and has console associated (console_select would not affect egl-headless
itself) so this should not be necessary.

Could you help me understand, what should not be necessary?

I read the description as it sets the backing surface for egl-headless when register_displaychangelistener or console_select is called. The change is not necessary.


The remaining problem with egl-headless is that egl-headless renders the
image to DisplaySurface, and a non-OpenGL display (namely vnc) has to
consume it instead of texture even when con->scanout.kind is
SCANOUT_TEXTURE or SCANOUT_DMABUF.

This is already happening, because egl-headless calls dpy_gfx_update().

It is not called when register_displaychangelistener or console_select is called by non-OpenGL display consuming the DisplaySurface.

Regards,
Akihiko Odaki


thanks

Regards,
Akihiko Odaki


Reported-by: Akihiko Odaki <akihiko.od...@gmail.com>
Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com>
---
   ui/console.c | 7 ++++---
   1 file changed, 4 insertions(+), 3 deletions(-)

diff --git a/ui/console.c b/ui/console.c
index 5bfecea4549e..16a0b0909ba2 100644
--- a/ui/console.c
+++ b/ui/console.c
@@ -1112,6 +1112,10 @@ static void 
displaychangelistener_display_console(DisplayChangeListener *dcl,
           return;
       }

+    dpy_gfx_create_texture(con, con->surface);
+    displaychangelistener_gfx_switch(dcl, con->surface,
+                                     con->scanout.kind == SCANOUT_SURFACE);
+
       if (con->scanout.kind == SCANOUT_DMABUF &&
           displaychangelistener_has_dmabuf(dcl)) {
           dcl->ops->dpy_gl_scanout_dmabuf(dcl, con->scanout.dmabuf);
@@ -1126,9 +1130,6 @@ static void 
displaychangelistener_display_console(DisplayChangeListener *dcl,
                                            con->scanout.texture.y,
                                            con->scanout.texture.width,
                                            con->scanout.texture.height);
-    } else if (con->scanout.kind == SCANOUT_SURFACE) {
-        dpy_gfx_create_texture(con, con->surface);
-        displaychangelistener_gfx_switch(dcl, con->surface, TRUE);
       }
   }





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