I can't say this for UltimIDE, but UltraQ and QL2 will have their OS in
flash. This means people will be able to run their own compiled systems,
update their own drivers, and etc.

I think it could promote a lot of new development work because it will
become trivial to roll out a new driver or OS segment to lots of people
very quickly, for the cost of a download. I suspect once SMSQ/E is ported,
things will get quite interesting - it shouldn't just be one or two people
maintaining the OS and tools we use. I know many more than that have the
skills.

Dave


On Tue, Feb 11, 2014 at 12:54 PM, Ralf Reköndt <ralf.rekoe...@t-online.de>wrote:

> Yes, that was one thing, we hadn't thought about, as in the days of
> programming TK3, ther were no known OS whith long file names. But as I
> sais...it should be possible as long as the OS know about the real
> destination.
>
> But the "dev" device is not able to work on MC level, as far as I know...
> Just SBasic. The TK3 extension was.
>
> Cheers...Ralf
>
> ----- Original Message ----- From: "Tobias Fröschle"
>
>
> Ralf,
>
> your description is pretty close to the "dev" device, but I'm still
> missing long filename support?
>
> Tobias
>
> Am 11.02.2014 um 18:04 schrieb Ralf Reköndt <ralf.rekoe...@t-online.de>:
>
>  Hmm, I think I have sent this to you. You will find this in RAMTOOL_ASM,
>> starting at the Label "chgdev" (as far as I remember).
>>
>> The whole thing was an idea of mine, Martin just ;-)) realised it. I just
>> wanted to put all my QL-Games in separate TK2 subdirectories on my FLP, e.g.
>>
>> Cavern
>> Metropolis
>> Tankbusters
>> ....
>>
>> and wanted to start every game with "LRUN FLP1_BOOT" (after an DDOWN xxx)
>> and every game has to find corresponding files, even at MC level.
>>
>> And that worked on a standard QL (with SQB+mouse)  without Level 2.
>> Perhaps it does not run with this (but I think, it is changable). .Martin
>> has enclosed all standard devices (RAM, FLP, MDV), except "WIN", which of
>> course should use its own way. At that time, we did not except this kind of
>> Level 2....
>>
>> Cheers...Ralf
>>
>> ----- Original Message ----- From: "gdgqler"
>>
>>  Or have a look at the TK3 sources. There, you could set (in the old TK2
>>> way) a "DDOWN test", where a "BOOT" was located and LRUN FLP1_BOOT and all
>>> files were able to find other files, even in the (old TK2 way) subdirectory
>>> "test". That worked perfectly. Files in the root were always be able to be
>>> located with i.e. "FLP1_\FULL_NAME".
>>>
>>>
>>>
>> Some time ago went through the source code for TK3, cutting out the parts
>> that - for me at any rate - did not work. Nowhere did I see coding which
>> would get round the problem of filename size. But perhaps I missed it!
>>
>> George
>>
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>>
>
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-- 
Dave Park
Sandy Electronics, LLC
d...@sinclairql.com
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