I'm not 100%, but I could have sworn a few people have had the game running on 
SMSQ/E. Have you tried the img disc image? You can also exec the 198ad 
directly, bypassing the boot file all together. I'll see if I can ask around 
for some help :)
    On Saturday, 11 January 2020, 17:42:51 GMT, Brian Kemmett via Ql-Users 
<ql-users@lists.q-v-d.com> wrote:  
 
 Hi Pete, Just tried out your game using Qemulator with SMSQ/E, it fails 
with a bad parameter at line 90? Think it's the "EXEC_W" command. Is 
there any way around this ?

regards .. Brian Kemmett

On 09/01/2020 08:45, peet vanpeebles via Ql-Users wrote:
> Here is my completed game (at last!) For you all to enjoy for free, I've also 
> included the source files, design manual, my working notes, and box art, and 
> the animated intro! The full pack can be downloaded at :
> https://eur05.safelinks.protection.outlook.com/?url=http%3A%2F%2Fwww.zen70509.zen.co.uk%2F198-adventure.zip&data=02%7C01%7C%7Cbe5621cba1d74107944b08d794e05068%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C637141563450965997&sdata=OucSzpaCJFL2IZf%2FAhExASHbTClbYjUr1kDbmQsBkoM%3D&reserved=0
> It was created using ACT and took me years!
> I've decided to try and make this, a complete a package as possible. It's 
> bundled with the following:
> The original game, with title screen, border and boot file.
> The animated intro as a gif file, and all the individual slides as png files. 
> It was my intention to convert each png to an scr file, and make a superbasic 
> animated intro to start before the main game. (Similar to the Christmas I 
> made some years back) I wasn't sure if I'd manage this on an stock 128k QL.
> The box art design as png files, with front, rear, and side stickers. (If 
> anyone does make the boxes, please send me one!)
> The box manual as a leaflet, this was originally to be A5 with two copies 
> printed back to back on an A4 sheet.
> The original source code as ACT build files are all included, so you can 
> build your own version of the game, or edit my modules for use on your own 
> games if you have ACT (this would be great).
> A huge PDF design document detailing the whole game in detail, this was built 
> up over a number of years. LOADS OF SPOILERS!
> JPG photo images of my working notes, the hand written ones I used as I code 
> the game in ACT. Excuse the hand writing. LOADS OF SPOILERS!
> I hope you all enjoy it,
> Cheers
> Peter / VP
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