James Hunkins wrote
> My only reason to not use ProWesS for my project is that there would be > too many people with slow systems who might have an issue with speed. > Part of a proper desktop is the requirement that it doesn't get in the > way. If there is a speed issue, it would detract from many people > using it. > In the PC / Unix world, a slow system is less than 500 - 1000 MIPs ProWesS is fast on very slow systems (50 MIPS) and works well on extraordinarily slow systems > However, as you said, ProWesS is a very nicely put together sample of > object coding Wrong!!! It's an outstanding achievement. > greatly simplifying many tasks. Greatly simplifying, but still requiring programming skills > > > > With ProWesS, the COMPLETE code to write a 'Hello World' program in > > its own movable window is : > > > > #include "ProWesS_h" > > > > void init() > > { > > PWObject window; > > > > PWCreate(NULL,&window,PW_TYPE_LOOSE_ITEM, > > PW_LOOSE_TEXT, "Hello World", > > NULL); > > PWActivate(window); > > } > > If you find this incomprehensible, try deciphering the standard C++ "Hello World", I've tried and I failed. I think I'll stick with assembly language. There are other simpler methods. How about alert('Hello World') .... (Javascript) Perhaps instead of pursuing WMAN, we could try an HTML / CSS window manager? The main difficulties are the font and image rendering and Joachim has really mastered that. Tony Tebby