James Hunkins wrote


> My only reason to not use ProWesS for my project is that there would be
> too many people with slow systems who might have an issue with speed.
> Part of a proper desktop is the requirement that it doesn't get in the
> way.  If there is a speed issue, it would detract from many people
> using it.
>
In the PC / Unix world, a slow system is less than 500 - 1000 MIPs
ProWesS is fast on very slow systems (50 MIPS) and works well on
extraordinarily slow systems

> However, as you said, ProWesS is a very nicely put together sample of
> object coding

Wrong!!! It's an outstanding achievement.

> greatly simplifying many tasks.

Greatly simplifying, but still requiring programming skills

> >
> > With ProWesS, the COMPLETE code to write a 'Hello World' program in
> > its own movable window is :
> >
> > #include "ProWesS_h"
> >
> > void init()
> > {
> >    PWObject window;
> >
> >    PWCreate(NULL,&window,PW_TYPE_LOOSE_ITEM,
> >              PW_LOOSE_TEXT, "Hello World",
> >              NULL);
> >    PWActivate(window);
> > }
> >

If you find this incomprehensible, try deciphering the standard C++ "Hello
World", I've tried and I failed. I think I'll stick with assembly language.

There are other simpler methods. How about

alert('Hello World') .... (Javascript)

Perhaps instead of pursuing WMAN, we could try an HTML / CSS window manager?

The main difficulties are the font and image rendering and Joachim has
really mastered that.

Tony Tebby




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