On Mon, 3 Feb 2003 12:12:37 EST, <[EMAIL PROTECTED]> wrote: <snip>
I guess what he means, is that it WMAN is not a true sprite handler - ie. although you can animate a sprite by switching between several images in a loop, there is no way of giving a sprite direction and speed, plus collision detection - this is what any games developers desperately need....
And what you ARE doing for us :-)
Phoebus -- Using M2, Opera's revolutionary e-mail client: http://www.opera.com/m2/
