I've seen that you add missing destructs in rev 14009 I found an issue with qx.ui.table.pane.CellEvent
I think you should use disposeFields instead of disposeObjects because right now if a CellEvent is triggered then the table seems not to react on click anymore (no focus change for instance) With the patch bellow it seems to be working (and the disposer doesn't complain) Index: CellEvent.js =================================================================== --- CellEvent.js (revision 14042) +++ CellEvent.js (working copy) @@ -116,6 +116,6 @@ destruct : function() { - this._disposeObjects("_scroller"); + this._disposeFields("_scroller"); } }); You should probably check that such problem have not been introduced in the other corrections you made (I'm sorry I don't have enough time to help you correcting those bugs) thron7 a écrit : > Thanks, guys, for the postings. > > Thomas > This email and any attachments are intended for the sole use of the named recipient(s) and contain(s) confidential information that may be proprietary, privileged or copyrighted under applicable law. If you are not the intended recipient, do not read, copy, or forward this email message or any attachments. Delete this email message and any attachments immediately. ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php _______________________________________________ qooxdoo-devel mailing list qooxdoo-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/qooxdoo-devel