Martin, can you say something how the main window of LoU is realized, to support click-and-drag? Is it a canvas?
T. On 07/13/2010 09:20 AM, MartinWittemann wrote: > > Hi, > > I have to admit, I am not into the topic of building games in the browser > and I was quite surprised to see a qooxdoo based browser game. So your guess > was right that qooxdoo is not mainly used for these kinds of apps. > > But I know a good resource of ideas which may be interesting. Have you ever > heard of the Aves game engine [1]? Maybe you could have a look how they are > doing things to get some ideas. > > The thing you explained with the multiple images sounds like combined images > to me. We have support for that in qooxdoo build in. Just take a look at the > documentation [2] of that feature to get an idea if thats maybe something > you can use. > > Regards, > Martin > > [1] http://www.dextrose.com/en/projects/aves-engine > [2] > http://qooxdoo.org/documentation/1.1/image_clipping_and_combining?s=combined%20images ------------------------------------------------------------------------------ This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first _______________________________________________ qooxdoo-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/qooxdoo-devel
