Good points.
Being lazy, I'm looking forward to `analyze game with 1 click', 
giving equity lost, win% on moves, overall efficiency, etc.

Nick

On May 16, 2006, at 3:42 PM, John Hart wrote:

>
> Jim Cassidy:  Yes, there should be instructions on how to do a Sim,
> but first, there should be a better/easier way to do Sims and post-
> mortem in general.
>
> Jason & John:  Yes, I understand that you have your hands full with
> getting the endgame straightened out, getting first-play evaluation
> (long-word, short-word, 1-tile exchange) working better, and solving
> various O/S issues with Windows.  What follows are just some ideas &
> requests that might make Quackle easier to use for doing post-
> mortem.  Use whatever you see fit :)
>
> Lest somebody want to jump on me for anything I've written below, let
> me state (as I told you in person) that I really like Quackle, and
> I'm just trying to provide some ideas here to help make the program
> better.  I've done Maven post-mortem on over 1,000 games and Quackle
> post-mortem on about 50, so these ideas are carefully considered.
>
> Thank you,
> John Hart
>

<snip>
_________
Nick Ball
Postdoc
Department of Astronomy & NCSA
University of Illinois at Urbana-Champaign

http://nball.astro.uiuc.edu
nball at astro.uiuc.edu




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